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The Met X Google Arts & Culture

During six months, I designed, coded and user-tested 20+ public prototypes with The Met and Google to find out how museums can use AI for the on-site visitor experience.
Credits
The Met, Google
Press
Technologist Resident
Technology
Gemini, Vertex AI, Web-stuff
Structure
The residency focused on three topics: Navigation, Close Looking, and connecting art to the wider world.
Person holding phone showing a museum floor plan with highlighted Marble Statue in Room 305.
Sprint 1: Navigation in Museums
Experiments about how AI could help visitors find art they love.
Person in red sweater and headphones views a framed landscape painting with boats and ruins.
Sprint 2: Artwork Close-Looking
Exploring how GenAI could help facilitate, personalize and deepen visitors’ interactions with artworks.
Two people sitting on stone steps, looking at a tablet and smiling thoughtfully.
Sprint 3: The Met and The World
Prototypes that connect the current world to The Met's art collection.
Dive Deeper
We documented our findings to share what we learned from our experiments with you.

Read more about our technical implementation and prototyping challenges in 15 Medium Articles.
Four people posing with arms crossed and smiling inside a museum with classical marble sculptures.
Woman speaking at The Met podium with laptop and microphone to an audience in a gallery.
Photography Credit: Filip Wolak
Credits & Special Thanks To
The Met, Senior Project Manager: Brett Renfer
The Met, Head of Product: Lynn Burke
The Met, Senior Manager of Visitor Experience: Erica Desrouleaux
Google, Producer: Lane Lytle
Google, Program Manager: Surya Tubach
Google, Head of the Lab: Freya Salway